![]() You can turn images to animated characters, control characters with your expressions, generate lip-sync animation from audio, accomplish 3D parallax scenes, produce 2D visual effects, access content resources, and wield a comprehensive photoshop pipeline to. When setting up a scene that will be used in Cartoon Animator 4, try to keep a low camera height as currently all 2D characters are viewed straight on with a camera height at about eye level. Cartoon Animator 4 (formerly known as CrazyTalk Animator) is a 2D animation software designed for both ability of entry and productivity. Otherwise it will import into Cartoon Animator as a flat image. TIP: Do not put your layers into a folder in your PSD file. You can also drag each item to make adjustments. In the screenshot above, using the ‘ 3D View’ we can see the relation of each layer within the scene according to its Z-axis value. The higher the Z-axis value, the closer the object will be to the camera. Each layer should be set to its own Z-axis value. You need to set their Z-axis values to give the scene a sense of depth. Cartoon Animator 4 only supports basic image and PSD file types. It also supports basic image, EPS, and SVG formats. Once your layered file is imported as a scene, select ‘ Camera Record Mode’ and set your scene within the red bounding box to see the scene as it will be exported. Character Animator supports both Adobe Illustrator and Adobe Photoshop file types. Once your layered scene is finished and saved as a PSD file, drag and drop the PSD file directly into the Stage Mode of CTA4 and select ‘Scene’ as your import option when prompted. If all of the background is painted in, then we are able to remove the magazine rack and still see the scene as it exists behind it. For example, even though we cannot see all of the counter, it is best to draw all of it in case we later want to delete the glass box. ![]() When creating your scene, it is best to create the entire prop, even if it will be partially blocked by another object. In the image above, we have broken up the scene into different individual elements that need to be layered. By creating each individual element in the scene, on its own layer, it gives us the chance to do this. This time Im taking a look at CTA4s Motion Live Plugin - if youre tired of redrawing your characters over and over you should definitely give CTA4 a try. So a character needs to be able to walk past the window outside, or behind the service counter. ctScene for Cartoon Animator 4, we need to layer the scene with individual elements so that props and characters can be moved within the scene in a proper perspective. Here is an example of a finished scene created by artist Kel Harper. This is especially useful when creating artwork. Using this scene as an example, we will demonstrate how PSDs can best be layered inside Cartoon Animator as.
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